And even though - like I said - I wanted to like the open source alternatives, I have to admit that Resolve is on a whole different level regarding performance and possibilities. I wanted to like Shotcut, but at the end of the day, all of the solutions were too slow, had too few possibilities to realize what I had in mind, or were too unstable.Īfter Shotcut even disabled the experimental and unstable feature of GPU-accelerated effects, which really helped to make it usable performance-wise, I finally gave up and tried one of the two commercial, cross-platform NLEs that I'm aware of (DaVinci Resolve). ![]() ![]() I used Shotcut (which is made by the developer of the MLT framework) for a long time and also contributed at least a little bit, mostly with bug reports and hints where the problem may be in the code. I have basically tried them all: The MLT-based editors Shotcut, Kdenlive, OpenShot, Flowblade, as well as Blender and Cinelerra. This includes simple color grading, cutting, multiple layers of videos and audio, simple effects and transformations (and it must run on Linux). I need to edit and render projects in the order of 2 hours or more on a regular basis. I'm running a tiny YouTube channel for a few years now and I'm regularly releasing videos on it. ![]() Still, from a user's perspective, none of the existing open source NLEs have fulfilled my needs, even though my needs are not that exotic. First off, let me assure you that I have a lot of respect for the developers of free software projects like this one, and I hope that it continues to evolve in the future.
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